A Multi-scale Generative Model for Animate Shapes and Parts
نویسندگان
چکیده
This paper presents a multi-scale generative model for representing animate shapes and extracting meaningful parts of objects. The model assumes that animate shapes (2D simple closed curves) are formed by a linear superposition of a number of shape bases. These shape bases resemble the multi-scale Gabor bases in image pyramid representation, are well localized in both spatial and frequency domains, and form an over-complete dictionary. This model is simpler than the popular Bspline representation since it does not engage a domain partition. Thus it eliminates the interference between adjacent B-spline bases, and becomes a true linear additive model. We pursue the bases by reconstructing the shape in a coarse-to-fine procedure through curve evolution. These shape bases are further organized in a tree-structure where the bases in each subtree sum up to an intuitive part of the object. To build probabilistic model for a class of objects, we propose a Markov random field model at each level of the tree representation to account for the spatial relationship between bases. Thus the final model integrates a Markov tree (generative) model over scales and a Markov random field over space. We adopt EM-type algorithm for learning the meaningful parts for a shape class, and show some results on shape synthesis.
منابع مشابه
A Multi-scale Generative Model for Animate Shapes and Parts
This paper presents a multi-scale generative model for representing animate shapes and extracting meaningful parts of objects. The model assumes that animate shapes (2D simple closed curves) are formed by a linear superposition of a number of shape bases. These shape bases resemble the multi-scale Gabor bases in image pyramid representation, are well localized in both spatial and frequency doma...
متن کاملForms: a Flexible Object Recognition and Modeling System
We describe a exible object recognition and modeling system (FORMS) which represents and recognizes animate objects from their silhouettes. This consists of a model for generating the shapes of animate objects which gives a formalism for solving the inverse problem of object recognition. We model all objects at three levels of complexity: (i) the primitives, (ii) the mid-grained shapes, which a...
متن کاملA Generative Model for Parts-based Object Segmentation
The Shape Boltzmann Machine (SBM) [1] has recently been introduced as a stateof-the-art model of foreground/background object shape. We extend the SBM to account for the foreground object’s parts. Our new model, the Multinomial SBM (MSBM), can capture both local and global statistics of part shapes accurately. We combine the MSBM with an appearance model to form a fully generative model of imag...
متن کاملFORMS : A Flexible Object Recognition and ModelingSystemSong
We describe a exible object recognition and modeling system (FORMS) which represents and recognizes animate objects from their silhouettes. This consists of a model for generating the shapes of animate objects which gives a formalism for solving the inverse problem of object recognition. We model all objects at three levels of complexity: (i) the primitives, (ii) the mid-grained shapes, which a...
متن کاملThe Wreath Process: A totally generative model of geometric shape based on nested symmetries
We consider the problem of modelling noisy but highly symmetric shapes that can be viewed as hierarchies of whole-part relationships in which higher level objects are composed of transformed collections of lower level objects. To this end, we propose the stochastic wreath process, a fully generative probabilistic model of drawings. Following Leyton’s ”Generative Theory of Shape”, we represent s...
متن کامل